![]() Geometric patterns won’t match, everything else look OK(ish) Had to decrease the textures size around 10%, this and your femsim proportions might generate texture stretching Some areas look “strange”, like the bow and armbands, under CAS in-game everything looks alright Located on the Outfit category (hat on Accessory section, glasses slot) You can mix this garment with shoes and any kind of accessories made by me, other creators and EA The rest is a mesh made on Metasequoia that mimics every vertex of MedBod’s middle region, this took more time but gave better results than trying to adapt EA’s body proportions This time I was able work a bit more on the UV map, “most” patterns will match on the seams I borrowed multiplier, specular and normalmap from AfBodyEp6DressWrap I just moved the textures to the sides At worst the crotch area will bend “weird” while seated and on some animations, also possible clipping below the boobs I believe I removed most clipping from normal simming and “some” (didn’t test every single animation pack) custom animations and poses. Some texture and pattern stretching on the bottom area You’re allowed to modify it in any way, shape or form imaginable asking me for permission is not necessaryĮnabled for naked, everyday, sleepwear, formalwear, career, outwear
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